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Graphics rendering is also much improved, although the picture here is still rather bleak. An average on-screen frame rate of 16fps in the GFXBench Manhattan 3 gaming test is over three times faster than the Nokia 1.4’s result but there’s still a lot of room for improvement.
Similar to the CPU, the GPU consists of processing units called cores. They handle the computation of graphics in various applications.Information about the manufacturer and model of the image sensor used by this camera of the device.
Information about the width, i.e. the horizontal side of the device when it is used in its standard orientation. One of the main characteristics of the display is its type/technology, on which depends its performance.
Imaging
Networks A mobile (cellular) network is a radio system, which allows a large number of mobile devices to communicate with each other. GSM The rear cameras of mobile devices use mainly a LED flash. It may arrive in a single, dual- or multi-light setup and in different arrangements.
When it returned to the smartphone-making limelight, Nokia’s approach seemed to be to target every market and every price point around. Finally, video is captured at 1080p and 30fps, up from the 720p limit on the Nokia 1.4. Footage looks good for the most part but there’s no image stabilisation so you’ll have to be careful to hold your phone still when recording. Nokia C21 Plus review: VerdictW-CDMA (Wideband Code Division Multiple Access) is an air interface used by 3G mobile networks. It is one of the three different UMTS interfaces together with the TD-SCDMA and the TD-CDMA. The standard provides faster data transfer speeds and allows more users to connect to the network simultaneously. Information about the height, i.e. the vertical side of the device when it is used in its standard orientation. Design Information about the dimensions and weight of the device, shown in different measurement units. Body materials, available colors, certifications. Width